How Karan started his dream in IOS developer:

  • How to learn IOS Developement ?

  • I have seen most of us asking how to learn IOS development and become a complete  IOS developer. Here, I have tried to cover most of the important things in the IOS Development that I have learned the hard way. Learning IOS   Development is a step by step process, so must learn it step by step. So this guide will also show how to learn IOS development step by step. No one can become a complete IOS developer in 30 days, so it’s a journey. This guide will also show some best  IOS development tutorials.


  • Develop IOS :

     Tools and  IDEs:

     Xcode : 

  • Xcode for Mac is a developer tool to create applications for Mac, iPhone, and iPad.

  • Xcode for Mac has seen significant improvement to it's design and functionality over the years and now the interface features coding, testing, and debugging all within a single window. It's also improved in terms of debugging with the Xcode IDE analyzing your project to identify mistakes in both syntax and logic and in some cases, even fix the code.

  • Some of the most notable features of Xcode are an Interface Builder which is the main design canvas for Xcode. The Assistant shows what you're editing, such as the header, super class, or controller. The Version editor shows a live source code comparison through Git or Subversion history. 

       Some of the XCode 11 features are :

  • SwiftUI : SwiftUI is the big announcement this year. It’s a new framework introduced for easily creating layouts using swift code. Moreover, Xcode shows us a real app like interface viewer side by side while you edit the Swift file.
    It requires a Declarative syntax which is easy to use Swift code. Adding animations and stuff is all very easy.

  • Minimap : Xcode has an awesome looking minimap of your code at the left. You can quickly go to a specific part of your code through it.

          This feature was much needed and long awaited in Xcode since it was already                        available in many other editors like Atom etc.

  • Rich Documentation : The documentation looks better in Xcode 11. The MARK keyword followed by a hyphen has a much bolder text which is clearly visible in the minimap as well.

  • Swift Package Manager : Up until now, to add third-party libraries or dependencies, we had to use Cocoapods or Carthage.

          Xcode 11 introduces its own built-in package manager. Just go to files – Swift                          Packages and add a dependency by searching the package through the list of GitHub            repositories.

  • Inline Diff : Xcode 11 provides an improved UI to show changes in each line of code based on version control .

  • Transform iPad Apps to Mac : With Xcode 11, it’s easy to port and run ipad apps on mac natively. 

  • Debugging and Simulators : iOS Simulator speed has vastly improved in Xcode 11. They are now much faster thus removing the over-reliance of external devices for   testing most of the stuff.

           Starting XCode 11, you won’t have a simulator for every possible device but only for               the commonly used devices. This saves a lot of disk space.

           Metal framework code can now be run and tested on iOS 13 and tvOS 13 simulators.             They’ll use the Mac’s GPU.

           You can now debug your application under simulated environments like low battery,               thermal warnings, slow network.

  • You can download the Xcode from below link


  • Choosing which programming language(Objective-C / Swift) to use:


  • Objective-C is the primary programming language used for developing OS X and IOS. It’s a super set of the C programming language and provides object-oriented capabilities and a dynamic run time. Hence, it would be easy for those who have some background in object-oriented programming languages.

  • If you don’t know the Objective - C programming language better start learning Swift. Because Swift is now official language for ios applications development.

  • Swift is a general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. for iOS, macOS, watchOS, tvOS, Linux, and z/OS. Swift is designed to work with Apple's Cocoa and Cocoa Touch frameworks and the large body of existing Objective-C code written for Apple products. It is built with the open source LLVM (Low Level Virtual Machine ) compiler framework and has been included in Xcode .

  • Currently, we have the support of both(Objective - C and Swift ) languages for developing the applications.

  • Learning Swift is a big plus for future IOS developers.
    Learn Swift basic Syntax below
    Official Kotlin documentation available for Android in below links

Help and suggestions

Stuck with some problem while developing the application?

  • Communication channels

       Latest updates , official information regarding IOS development

      JOIN HUB  IOS developer


Career in

IOS  development


People call u

Xamarin Developer / IOS Developer

What they are

  • Design and build applications for the iOS platform.  


  •  Ensure the performance, quality, and responsiveness of applications.

  • Collaborate with a team to define, design, and ship new features.

  • Unit-testing code for robustness, including edge cases, usability, and general reliability.

What they need

  • Coursework in object oriented programming languages(c++/java ,etc.,).

  • Experience in offline storage, threading, and performance tuning.

  • Knowledge of other web technologies and UI/UX standards.

  • Understanding of Apple’s design principles and interface guidelines.

  • Knowledge of low-level C-based libraries is preferred.

  • Familiarity with cloud message APIs and push notifications.

  • Knack for benchmarking and optimization.

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